타워스 트랩(Towers Trap) - 중독성이 높은 게임

 
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 sph-m4655에 설치해서 처음에 실행해보고는 이건 뭐야라는 생각을 가졌는데...
몇번 하다보니 이건 정말 중독성이 장난이 아니네요...

적들이 왼쪽에서 오른쪽으로 위쪽에서 아래쪽으로 이동하는데,
나는 무기들을 배치하고, 공격해서 적들이 건너가지 못하도록 하는 게임입니다.
레벨마다 일정수준의 적이 통과를 하면 끝이 납니다.

단순한듯하면서도 나름 머리도 굴려서 배치를 하고, 지속적인 업그레이드를 통해서 무기를 갱신하지 않으면 나중에 엄청나게 밀려오는 적들을 바라만 볼수 밖에 없습니다.

몇번 해보고나서 간략하게 설명을 하자면,
적들은 여러종류가 있는데,
 이놈은 공군처럼 우리 무기 위를 통과합니다. 이 녀석들을 죽이는데는  는 필수적이고,    스나이퍼가 꽤 효과적인듯 합니다.
 게임중에 투명해서 공격이 안되는 녀석들이 있는데, 고스트라고 적들이 지나가는 위치에  레이저를 설치해야 이 녀석들을 발견하고 공격을 할수 있습니다.
 이녀석은 아이스인가 뭔데, 이녀석이 지나가는 길에 있는 무기들은 잠시 무력화 됩니다. 고스트 전후로 나오는데, 이녀석이 레이저를 무력화시키고, 고스트가 지나가면 대책이 없으니 적절하게 레이저를 배치해야 합니다.


그리고 배치시킨 무기를 클릭하면 무기의 위와 아래에 숫자가 나오는데,
위의 숫자는 업그레이드에 드는 비용이고, 아래 숫자는 무기를 없애면 돌려받는 금액입니다.
업그레이드를 하면 사정권이 늘어납니다.

뭐 몇번 해보시면 다 아실듯 합니다~

재미도 재미지만, 이건 중독성에다가 한번 시작하면 시간도 꽤 걸리네요...^^

제작사 홈페이지 http://www.gamezoneproject.com/product.php?product_name=Towers Trap



8K Gold 모드로 적을 하나도 통과시키지 않고 깨는 하는 방법은 다양한 방법이 있겠지만, 위처럼 구성을 해도 됩니다.
(물론 저도 다른 분의 구성을 보고 약간 변경을 한것입니다)
무기는 성능을 최고로 하지 않으면, 막판에 가서는 거의 무용지물이니 참고하시고, 다양하게 응용해 보시길~

모바일용을 하다가 너무 재미있어서 찾아보니,
윈도우용도 있습니다.
똑같은 방식인데, 모바일용은 자주 튕겨나가고, 핸드폰이 뜨거워질 정도로 발열이 많이 나는데,
피씨버전은 안정적이네요....
심비안OS 노키아 5800용 버전도 발매가 되어 있습니다~

아래 파일을 다운받아서 설치하면 됩니다.
http://www.gamezoneproject.com/pro/towers_trap/windows_pc/TowersTrap.exe

윈도우용을 사용하다가 메모리가 부족하거나 앐수 없는 오류때문에 종료가 된다면...
c:\Documents and Settings\계정명\Application Data\TowersTrap 디렉토리를 지우면 됩니다...
윈도우용 등록키는 모바일용 등록키와 동일하지만, 모바일용은 소유자명이고, 윈도우용은 계정명으로 사용됩니다...

Version: 1.1
Date Submitted: 30.06.2008
Minimum Requirements: Windows 2000
Platform: windows
Devices: Windows NT, Windows 2000, Windows XP, Windows Vista
Download:

Towers Trap is the new challenge from Zone Projects, which is going to put the best of your strategic mind to a test. Have you ever considered yourself as a good or maybe the best strategist of all? Now you can prove it and compete with many opponents, and even with us - the team of Zone Projects (we are strong fans of Towers Trap and will stand with dignity against everybody :) ). Publish you best scores on the web, prove yourself and sign (immortalize) your name on the wall of the fame.

  In Towers Trap you protect the front line from many intruders of your land and you should give everything from yourself to stop them passing through the barricade. As many intrusive fellows you omit as many positions you loose, until you get ran over from the crowd of intruders. To your regret, the intruders are so many that your fate seems to be doomed, you will lose the battle... or probably win?! Show us what you are made of and prove that you are the best strategist from all, by not letting any intruder fellow to pass by you trap...
 
  The rules are simple - no one intruder should exit from you back door. You have limit of 50 lives (omitted intruders), and be careful that you can't get them back. There is 8 different species of intruders and everyone of them has special abilities and power. To stop the intrusive fellows to pass by you have 7 different kinds of towers with various ways to affect the intruders and destroy them. However you should arrange them in the most appropriate way to increase their path and meantime to damage them most. More details about the intruders are explained bellow. Towers Trap has 3 difficulty levels, plus one experimental level, where you can test different strategies without warring about the price of the towers.

  Thank you for choosing our Towers Trap and we hope that you will spend many interesting hours, charged with high tension and pleasure!

 

    Intruders:

  The intruders are one of the main characters in Towers Trap and they are you opponents. As we mentioned already, there is 8 species of intruders that with the only purpose to pass by your front line of defense. Most of them can not harm your towers, but there is some exceptions. Icy and Ghost have special abilities, for which you can read more below.

    Species:


Rough:
This is the easiest intruder to kill. Without any special abilities. Moving speed is equal to 1.

Gang:
Many intruders move as a group almost one over another. Their count is between 5 and 10 intruders even that you can't see all of them.
Most effective towers against them are the "Rocket luncher", "Canon" and "Earthquake".

Quicken:
Fastest intruder among all but with the least live. "Shock" and "Sniper" are the best defense.


UFO:
This is only intruder that flies, and it directs in a straight line to the exit. Most effective defense is the special "Flying Tower", but they could be attacked by "Sniper" and "Shock" too. The rest of the towers are not threat for them.


Greasy:
Big and hard to kill creature. Moves slow with a lot of live. Upgraded towers are best defense.

Bomber:
When the Bomber dies, it blows away every creature nearby. The detonation throws a creature so hard that it could pass between towers.

Icy:
Everything that touches Icy will freeze. The tower will turn into ice and will not shoot until Icy is passing by.

Ghost:
The same as the ROUGH with the special ability of invisibility. Only Radar tower makes them visible for all other towers. When they go out of Rader range they become invisible again.

Boss:
This is the strongest intruder. It appears surprisingly and makes your defense harder. Moves slowly with a lot of live and really difficult to be stopped. If you destroy them successfully, you will be payed well.

    Towers:

The towers are another important element of the game and they are the only weapon against the intruders. Position them carefully, and you will survive their intrusion as long as you can, and stop as much as possible.


Sniper:

   This is cheapest tower and fastest shooter. It is common for creating a maze to trap the creatures. Light single creature damage. Shoots ground and air creatures.


    Details:

    price 10$ , damage 8, range 6.


    Upgrades:

    1st level - 20$, damage 20, range 8.
    2nd level - 40$, damage 50, range 10.
    3th level - 70$, damage 150, range 12.
    4th level - 170$, damage 300, range 16.


Rocket luncher:

Medium cost tower with big shooting range. Slow reload with multiple intruders damage when the rockets hit the ground.
Shoots ground intruders only and does not attack on air.


    Details:

    price 20$ , damage 10, range 10.

    Upgrades:

    1st level - 40$, damage 30, range 12.
    2nd level - 80$, damage 80, range 14.
    3th level - 160$, damage 200, range 16.
    4th level - 320$, damage 400, range 18.


Canon:


    High cost tower with small shooting range.
    Slow reload. When the cannon ball blows on the ground a poison is splashed. It will decrease the live of every creature that passes over for a short time. Unfortunately the poison is quickly absorbed from the earth.


    Details:

    price 100$ , damage 2, range 8.


    Upgrades:

    1st level - 150$, damage 4, range 8.
    2nd level - 200$, damage 10, range 8.
    3th level - 300$, damage 25, range 8.
    4th level - 400$, damage 50, range 10.


Shock:


    Medium cost tower with small constant shooting range. Shocks and slows down every creature with 50% and small damage.

    Details:


    price 50$ , damage 5, range 6.


    Upgrades:

    1st level - 100$, damage 10, range 8.
    2nd level - 150$, damage 20, range 10.
    3th level - 150$, damage 40, range 12.
    4th level - 150$, damage 80, range 14.


Air:


    High cost tower with medium range. Shoots only UFOs and causes heavy damage to them.


   Details:

    price 50$ , damage 20, range 10.


    Upgrades:

    1-во level - 100$, damage 60, range 10.
    2-ро level - 150$, damage 180, range 10.
    3-то level - 200$, damage 360, range 10.
    4-то level - 400$, damage 700, range 12.


Earthquake:


    High cost tower with constant range. Causes damage to every intruder in its range. Slow shooting frequency. Attacks only ground creatures. Useless against UFOs.

    Details:

    price 100$ , damage 70, range 6.


    Upgrades:

    1st level - 120$, damage 140, range 6.
    2nd level - 240$, damage 280, range 6.
    3th level - 300$, damage 560, range 6.
    4th level - 400$, damage 1120, range 6.


Radar:


High cost tower with increasing range when upgraded. This tower do not attack and doesn’t cause damage to any intruder. It is a special tower that detects GHOSTs only and makes them visible to all towers.

    Details:

    price 50$ , damage 0, range 6.


    Upgrades:

    1st level - 60$, damage 0, range 8.
    2nd level - 70$, damage 0, range 10.
    3th level - 80$, damage 0, range 12.
    4th level - 100$, damage 0, range 14.

 

 

    Navigation:

  Just several words about the set of different options in the game:

 
 
1. Via this view, you can create new users, change current user, rename existing one and delete users.

2. Quick start button has two states. If you are playing and game and hit the "Menu" button (the one with the home icon) this button will display "Continue", otherwise it will state "Quick start" and will start the same difficulty level as you played last time from the begining.

3. New game is self explained.
4. Clicking on the "Hi score" button you can see the best scores of all users and eventually see a Replay of every game in the list.
5. Change your settings as sound and language.
6. You can find more help and description about the game in this view.
7. The About button shows more details about us "Zone Projects" and the version of the game. Also a link to the place where you can buy this game.

8. This button will close Towers Trap.
 
 

    Menu - Users: .



Here you can create new users, delete and edit their names. Also you can change current user by selecting the name in the list and pressing the OK button. You can create practically unlimited number of users if you need to.
 

    Menu - New game: .


 

 

     From this view you can choose the difficult of your next game. Towers Trap has 3 levels of difficult and one experimental level - 8k gold, where you will have always enough money to buy towers and try different traps and strategies. If you click the "Demo" button, you will see short demonstration how you can play the game and all of its details. With the "Menu" button you can always stop the demo and get back to the main menu.


     Menu - Hi Score: .

 

 

 Going to the "Hi score" view, you can see all top 10 scored games for all users. There is available Replay to every one of these hi scored games and you can watch them by clicking on the item in the list. To change the level of difficulty, just use the drop down list at the top of the game.


     Menu - settings: .

 

 

 To turn off/on the sound, customize the level of the sound effects and music, or just change the language of the interface.


 Game board of Towers Trap:

 
 
    Here you can see several demo screen shots of the game at action and with several words we will present you all the items and their meaning.
 
At the top left corner are displayed your money. They amount will increase every time when you destroy and stop an intruder. When you buy a new tower they will decrease according the prise of the tower. The same will be if you upgrade an existing tower and will increase if you sell.
At the right corner you can see all points that you score during the game. They can only increase. 
At the bottom/right corner are positioned all towers that you can buy. When you select one of them, it's name will be displayed on top of the towers pane and at the info panel you can see details of this tower (as damage, costs and attack range)

 

  At the bottom right corder of the board are displayed your lives. At the beginning of the game you have 50 and during the game they will only decrease when you lose an intruder.




This is the info panel. Usually at the bottom center of the screen. The information details of this panel depends from what is selected at the moment. If nothing is selected, then the difficulty of the level is shown.
When you select a tower from the towers panel (as is at the moment - the picture at left), the info panel will display:
on the left side, the top digit shows the damage that causes your tower to the intruders.
bottom left digit (6) - shows the attack range
top right digit (10) - how much costs this tower, in this case it's SNIPER.


When you select a tower which is on the game board already (as in the above screenshot):
You have two optional buttons, one at the top of the tower shows the price (20) of the next upgrade and the one at the bottom - how much money (8) you will get when you sell the tower.




On the left side of the info panel - current damage and its range.
This time at the right is displayed how much will become the damage and accordingly the range when you upgrade the tower.

If you manage to select an intruder, in the info panel you will see its speed and it's price if you destroy it. 
 



 At the most left corner of the game is the "Next Level and intruder" button . With this button you can release the next wave of intruders. The intruder inside the button shows what is the  kind of intruder for the immediate next level, and the digits show the number(level) of this wave. All intruder icons above this button, show the order and the kind of the intruders which follow. If you feel confident in you defense, you can release several waves at once and this will win you more bonus points for sacrificing your unused time.
 
Down at the left of the game board is found the count down timer until the next intruders wave. Every time when you hit the "Next" button you will get as much time bonus points as you left until the next wave.


 With this button you get back at the main menu of Towers Trap.


Thank you for your patients reading this manual :) and we wish you many happy hours playing Towers Trap.

Game Zone Projects team.
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